1A 1B
1C 1D 1E


Section 1A is the (C)haracter screen, which can be accessed
by click the C button, of click the helm pic in section 1C
Top left corner, is the sign of the clan, in this case
Brujah. Beside that is Name, Clan, and Rank. Beside that is
Generation (9), Total Exp, and Earned Exp.

Status
HEALTH Max/Current (how much damage the character can take) BLOOD (how many spell points the current character has) FRENZY (a character with 100 frenzy will enter in to a frenzy, attacking/feeding off of anything or anyone who is close, friend of foe) HUMANITY (generally how nice your character is, killing innocent people lowers your humanity, doing a good deed may raise your humanity, if a character has 0 humanity then they enter a permanant frenzy.
Attributes
STRENGTH how strong your character is (affects hand to hand damage, I'm not sure about ranged attacks) DEXTERITY how agile your character is (affects how often you can hit, and how often it's a critical hit) STAMINA how long lasting you character is (affects spiritual SOAK (I'm not 100% sure on this one)) PERCEPTION you characters notice of things (seems to only be a spell requirement (any info on this email me)) INTELLEGENCE how smart your character is (affects how well you can cast spells, and is a requirment for some spells) WITS how quick thinking your character is (affects how easy it is to becomed frenzied) CHARISMA I think is how well people general like your character (affects, spells that affect minds) MANIPULATION how much of a fast talker your character is (affects how well your character can get what he/she wants (if high, you get good prices in shops)) APPERANCE how well your character looks to other characters (affects, mind spells)
Section 1B is the (E)quipment screen, which can be accessed by click the E key, or clicking on the sword and shield in section 1C This is where you decided what your character should wear and what they should keep in inventory. The top left box is small, it's for amulets and necklaces The middle one beside that is for helmets The top right box shows how much money your party has The middle left box is your weapon (if 1 handed) I have a unidentified femur Beside that is the right arm slot (for bracelets and gloves) In the middle is the armor section Beside that is the left arm slot And the last one is the shield slot (which is also used for a two handed weapon (you must not have a shield on if you want to use a two handed weapon) Below both Arm Slots is the spot for rings. Below that is your inventory area. It's 4x10 squares big. Armor and most swords take 2x3. Shields take 2x3 and 2x2 Blood takes 1x1 Daggers take 1x2 so you can have up to 40 items in your inventory at any given time, but not often will you ever hit 40 :) To remove the shield with the cross just click on it (note not on my pic, but in the actual game ;) ) and you could click beside the shield in your inventory to drop it there (since there's enough room) then you could click on that shield and put it up in the shield slot. You can also right click on blood/scrolls/books here to use them (some things will need you to click on the play screen to use them) This section 1C has a few functions. the top left has a oval shaped piece with 3 sub-pieces. (The Shield) the left one is to put the current character in defencive stand (don't attack) (The Circle) the middle one is netural stance (doesn't attack until you do, or until some one in the party is attacked) (The Sword) the right one is offensive stance (if it isn't in your party and it's moving, it's fair game) Below that is a oval shape with 4 arrows pointing inwards that's the regroup button (used to make all members follow again) The right side of this area has 5 boxes. Top left is the Character menu button beside that is the Inventory menu button Below the character is the Quest menu button beside that is the Discipline menu button and the bottom one is the Map button Section 1D is mainly the game information window Of the 2 pics I have for this window the top one is in the inventory screen. It shows information on the current weapon or item highlighted. In this case it's a Femur (not identified). the bottom one is from the normal game, it has a portrait, then 3 bars and beside the bars is the magic "no follow me" green dot :) the 3 bars are, health, spell points/blood, frenzy/faith. Click here for Minimum attributes picture in the picture that opens it shows you platemail, and in that info window it says your need 55 str, which my character only had 37, so "platemail" showed up in red. Section 1E is your quick combat controls. In 5 slots i have a book, 3 rats, and a bottle. F1, F2, F3, F4, F5 to use each corresponding slot. Below that are 7 ovals. The large one is the current spell selected. (note, it's spirits touch) The other 6 oval are for your quick combat spells. I always keep Feed and Heal in there, even though you can select them with the F and H keys. 1 2 3 4 5 6 are the keys and the order to quick select the spells. Spirits touch, is a Target Item spell, which means you must right click on a item for you to cast the spell. Feed is a target Other spell/ability which means you must right click on a different person Healing is a Target yourself (same as a buff spell) which means you must right click anywhere on the normal walking area to cast it.